Enum ChannelDepth
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Allows a caller to control the channel depth of a stage in the rendering pipeline.
D2D1_CHANNEL_DEPTH
public enum ChannelDepth
Fields
Default = 0
The channel depth is the default. It is inherited from the inputs.
One = 1
The channel depth is 1.
Four = 4
The channel depth is 4.