Table of Contents

Enum ChannelDepth

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

Allows a caller to control the channel depth of a stage in the rendering pipeline.
D2D1_CHANNEL_DEPTH

public enum ChannelDepth

Fields

Default = 0

The channel depth is the default. It is inherited from the inputs.

One = 1

The channel depth is 1.

Four = 4

The channel depth is 4.