Method UseRotateTransform
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.Core.dll
UseRotateTransform(IDeviceContext, float, MatrixMultiplyOrder)
public static PushTransformScope UseRotateTransform(this IDeviceContext deviceContext, float angle, MatrixMultiplyOrder order = MatrixMultiplyOrder.Prepend)
Parameters
deviceContext
IDeviceContextangle
floatorder
MatrixMultiplyOrder