Enum DeviceContextUsage
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Describes how a device context is remoted and whether it should be GDI-compatible. This enumeration allows a bitwise combination of its member values.
D2D1_RENDER_TARGET_USAGE
[Flags]
public enum DeviceContextUsage
Fields
None = 0
The render target attempts to use Direct3D command-stream remoting and uses bitmap remoting if stream remoting fails. The render target is not GDI-compatible.
ForceBitmapRemoting = 1
The render target renders content locally and sends it to the terminal services client as a bitmap.
GdiCompatible = 2
The render target can be used efficiently with GDI.