Enum BlendMode2
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
public enum BlendMode2
Fields
Additive = 0
The source and destination colors are summed.
output = dst + srcReflect = 1
The source colors are reflected over the destination colors.
output = min(1, (dst * dst) / (1 - src))Glow = 2
The inverse of Reflect.
output = min(1, (src * src) / (1 - dst))Negation = 3
The source colors are negated over the destination colors.
output = (1 - abs(1 - dst - src))Min = 4
The minimum of each color channel is used.
output = [R=min(dst.R, src.R), G=min(dst.G, src.G), B=min(dst.B, src.B)]Max = 5
The maximum of each color channel is used.
output = [R=max(dst.R, src.R), G=max(dst.G, src.G), B=max(dst.B, src.B)]XorInt8 = 6
The source and destination colors are XOR'd together using 8-bits of precision.
XorInt16 = 7
The source and destination colors are XOR'd together using 16-bits of precision.