Property ClassID
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Core.dll
ClassID
Implemented by the derived class to specify the effect's class ID (CLSID) when registering and creating
the effect and for binding to an IDeviceEffectProperties.
Note that this is different than the ID property accessor, which queries the
IDeviceEffectProperties for the actual runtime effect class ID.
Overriding this property is only necessary in advanced scenarios, such as when wrapping an existing
effect (e.g. built-in Direct2D effects), or when working with CustomEffects that have their own
generic type arguments (e.g. PixelShaderEffect).
protected abstract DeviceEffectID ClassID { get; }