Table of Contents

Constructor DistantSpecularEffect

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Core.dll

DistantSpecularEffect(IDeviceEffectFactory)

public DistantSpecularEffect(IDeviceEffectFactory factory)

Parameters

factory IDeviceEffectFactory

DistantSpecularEffect(IDeviceEffectFactory, IDeviceImage, float, float, float, float, float, ColorRgb96Float?)

public DistantSpecularEffect(IDeviceEffectFactory factory, IDeviceImage input, float azimuth = 0, float elevation = 0, float specularExponent = 1, float specularConstant = 1, float surfaceScale = 1, ColorRgb96Float? color = null)

Parameters

factory IDeviceEffectFactory
input IDeviceImage
azimuth float
elevation float
specularExponent float
specularConstant float
surfaceScale float
color ColorRgb96Float?