Property SpecularConstant
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Core.dll
SpecularConstant
The ratio of specular reflection to the incoming light. The value is unitless and must be between
0 and 10,000.
The default value is 1.
public EffectPropertyAccessor<float> SpecularConstant { get; }