Table of Contents

Class ExposureEffect.Props

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Core.dll
public sealed class ExposureEffect.Props : DeviceEffectProperties
Inheritance
ExposureEffect.Props
Inherited Members

Constructors

Props()

Properties

ClassID

Implemented by the derived class to specify the effect's class ID (CLSID) when registering and creating the effect and for binding to an IDeviceEffectProperties.
Note that this is different than the ID property accessor, which queries the IDeviceEffectProperties for the actual runtime effect class ID.
Overriding this property is only necessary in advanced scenarios, such as when wrapping an existing effect (e.g. built-in Direct2D effects), or when working with CustomEffects that have their own generic type arguments (e.g. PixelShaderEffect).

ExposureValue

A float value that specifies how much to increase or decrease the exposure of the image. The allowed range is -2.0 to 2.0. The default value is 0.0 (no change).

Input