Table of Contents

Property MaxStandardDeviation

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Framework.dll

MaxStandardDeviation

Specifies the maximum blur radius (standard deviation) that is rendered. If the StandardDeviationMap contains pixels specifying a standard deviation larger than this value, then they will be clamped to this value.

The range of this value is [0, 100]. The default value is 10.

public EffectPropertyAccessor<float> MaxStandardDeviation { get; }

Property Value

EffectPropertyAccessor<float>