Constructor HighlightsAndShadowsEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Core.dll
HighlightsAndShadowsEffect(IDeviceEffectFactory)
public HighlightsAndShadowsEffect(IDeviceEffectFactory factory)
Parameters
factory
IDeviceEffectFactory
HighlightsAndShadowsEffect(IDeviceEffectFactory, IDeviceImage, float, float, float, HighlightsAndShadowsInputGamma, float)
public HighlightsAndShadowsEffect(IDeviceEffectFactory factory, IDeviceImage input, float highlights = 0, float shadows = 0, float clarity = 0, HighlightsAndShadowsInputGamma inputGamma = HighlightsAndShadowsInputGamma.Srgb, float maskBlurRadius = 1.25)
Parameters
factory
IDeviceEffectFactoryinput
IDeviceImagehighlights
floatshadows
floatclarity
floatinputGamma
HighlightsAndShadowsInputGammamaskBlurRadius
float