Constructor HlslBinaryFunctionEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
HlslBinaryFunctionEffect(IDeviceEffectFactory)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory)
Parameters
factory IDeviceEffectFactory
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function)
Parameters
factory IDeviceEffectFactory
function HlslBinaryFunction
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction, IDeviceImage, IDeviceImage)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function, IDeviceImage input1, IDeviceImage input2)
Parameters
factory IDeviceEffectFactory
function HlslBinaryFunction
input1 IDeviceImage
input2 IDeviceImage
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction, IDeviceImage, Vector4Float)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function, IDeviceImage input1, Vector4Float value2)
Parameters
factory IDeviceEffectFactory
function HlslBinaryFunction
input1 IDeviceImage
value2 Vector4Float
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction, Vector4Float, IDeviceImage)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function, Vector4Float value1, IDeviceImage input2)
Parameters
factory IDeviceEffectFactory
function HlslBinaryFunction
value1 Vector4Float
input2 IDeviceImage
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction, Vector4Float, Vector4Float)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function, Vector4Float value1, Vector4Float value2)
Parameters
factory IDeviceEffectFactory
function HlslBinaryFunction
value1 Vector4Float
value2 Vector4Float