Constructor HlslBinaryFunctionEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
HlslBinaryFunctionEffect(IDeviceEffectFactory)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory)
Parameters
factory
IDeviceEffectFactory
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function)
Parameters
factory
IDeviceEffectFactory
function
HlslBinaryFunction
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction, IDeviceImage, IDeviceImage)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function, IDeviceImage input1, IDeviceImage input2)
Parameters
factory
IDeviceEffectFactory
function
HlslBinaryFunction
input1
IDeviceImage
input2
IDeviceImage
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction, IDeviceImage, Vector4Float)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function, IDeviceImage input1, Vector4Float value2)
Parameters
factory
IDeviceEffectFactory
function
HlslBinaryFunction
input1
IDeviceImage
value2
Vector4Float
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction, Vector4Float, IDeviceImage)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function, Vector4Float value1, IDeviceImage input2)
Parameters
factory
IDeviceEffectFactory
function
HlslBinaryFunction
value1
Vector4Float
input2
IDeviceImage
HlslBinaryFunctionEffect(IDeviceEffectFactory, HlslBinaryFunction, Vector4Float, Vector4Float)
public HlslBinaryFunctionEffect(IDeviceEffectFactory factory, HlslBinaryFunction function, Vector4Float value1, Vector4Float value2)
Parameters
factory
IDeviceEffectFactory
function
HlslBinaryFunction
value1
Vector4Float
value2
Vector4Float