Constructor HlslBinaryOperatorEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
HlslBinaryOperatorEffect(IDeviceEffectFactory)
public HlslBinaryOperatorEffect(IDeviceEffectFactory factory)
Parameters
factory
IDeviceEffectFactory
HlslBinaryOperatorEffect(IDeviceEffectFactory, HlslBinaryOperator)
public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, HlslBinaryOperator @operator)
Parameters
factory
IDeviceEffectFactory
operator
HlslBinaryOperator
HlslBinaryOperatorEffect(IDeviceEffectFactory, IDeviceImage, HlslBinaryOperator, IDeviceImage)
public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, IDeviceImage input1, HlslBinaryOperator @operator, IDeviceImage input2)
Parameters
factory
IDeviceEffectFactory
input1
IDeviceImage
operator
HlslBinaryOperator
input2
IDeviceImage
HlslBinaryOperatorEffect(IDeviceEffectFactory, IDeviceImage, HlslBinaryOperator, Vector4Float)
public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, IDeviceImage input1, HlslBinaryOperator @operator, Vector4Float value2)
Parameters
factory
IDeviceEffectFactory
input1
IDeviceImage
operator
HlslBinaryOperator
value2
Vector4Float
HlslBinaryOperatorEffect(IDeviceEffectFactory, Vector4Float, HlslBinaryOperator, IDeviceImage)
public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, Vector4Float value1, HlslBinaryOperator @operator, IDeviceImage input2)
Parameters
factory
IDeviceEffectFactory
value1
Vector4Float
operator
HlslBinaryOperator
input2
IDeviceImage
HlslBinaryOperatorEffect(IDeviceEffectFactory, Vector4Float, HlslBinaryOperator, Vector4Float)
public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, Vector4Float value1, HlslBinaryOperator @operator, Vector4Float value2)
Parameters
factory
IDeviceEffectFactory
value1
Vector4Float
operator
HlslBinaryOperator
value2
Vector4Float