Table of Contents

Constructor HlslBinaryOperatorEffect

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Framework.dll

HlslBinaryOperatorEffect(IDeviceEffectFactory)

public HlslBinaryOperatorEffect(IDeviceEffectFactory factory)

Parameters

factory IDeviceEffectFactory

HlslBinaryOperatorEffect(IDeviceEffectFactory, HlslBinaryOperator)

public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, HlslBinaryOperator @operator)

Parameters

factory IDeviceEffectFactory
operator HlslBinaryOperator

HlslBinaryOperatorEffect(IDeviceEffectFactory, IDeviceImage, HlslBinaryOperator, IDeviceImage)

public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, IDeviceImage input1, HlslBinaryOperator @operator, IDeviceImage input2)

Parameters

factory IDeviceEffectFactory
input1 IDeviceImage
operator HlslBinaryOperator
input2 IDeviceImage

HlslBinaryOperatorEffect(IDeviceEffectFactory, IDeviceImage, HlslBinaryOperator, Vector4Float)

public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, IDeviceImage input1, HlslBinaryOperator @operator, Vector4Float value2)

Parameters

factory IDeviceEffectFactory
input1 IDeviceImage
operator HlslBinaryOperator
value2 Vector4Float

HlslBinaryOperatorEffect(IDeviceEffectFactory, Vector4Float, HlslBinaryOperator, IDeviceImage)

public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, Vector4Float value1, HlslBinaryOperator @operator, IDeviceImage input2)

Parameters

factory IDeviceEffectFactory
value1 Vector4Float
operator HlslBinaryOperator
input2 IDeviceImage

HlslBinaryOperatorEffect(IDeviceEffectFactory, Vector4Float, HlslBinaryOperator, Vector4Float)

public HlslBinaryOperatorEffect(IDeviceEffectFactory factory, Vector4Float value1, HlslBinaryOperator @operator, Vector4Float value2)

Parameters

factory IDeviceEffectFactory
value1 Vector4Float
operator HlslBinaryOperator
value2 Vector4Float