Method AsRegionPtr
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
AsRegionPtr()
Provides access to the input image's output as a region of Vector4Floats. The origin (x=0, y=0) of this region corresponds to the top-left of the output region as defined by Location.
RegionPtr<Vector4Float> AsRegionPtr()
Returns
Remarks
You can use the Cast<U>() method to reinterpret the data to the unmanaged struct type of your choosing.