Table of Contents

Property InputAlphaMode

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Framework.dll

InputAlphaMode

Specifies the alpha mode of the input. If this is Ignore, Straight, or Unknown, the alpha channel will be set to 1 (opaque) without changing the RGB channels.
If this is set to Premultiplied, the input will be un-premultiplied first. This will cause transparent pixels to become opaque black.
The default value is Ignore.

public EffectPropertyAccessor<AlphaMode> InputAlphaMode { get; }

Property Value

EffectPropertyAccessor<AlphaMode>