Property InputAlphaMode
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
InputAlphaMode
Specifies the alpha mode of the input. If this is Ignore, Straight,
or Unknown, the alpha channel will be set to 1 (opaque) without changing the RGB
channels.
If this is set to Premultiplied, the input will be un-premultiplied first. This will
cause transparent pixels to become opaque black.
The default value is Ignore.
public EffectPropertyAccessor<AlphaMode> InputAlphaMode { get; }