Property AlphaMode
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
AlphaMode
Specifies the alpha mode for the input and output.
This effect will premultiply, unpremultiply, or passthrough the inputs based on the value of this
property and what the mix mode requires, and then unpremultiply, premultiply, or passthrough the
output based on the value of this property and what the mix mode required.
The default value is Premultiplied.
public EffectPropertyAccessor<MixAlphaMode> AlphaMode { get; }