Table of Contents

Class PosterizeEffect.Props

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Core.dll
public sealed class PosterizeEffect.Props : DeviceEffectProperties
Inheritance
PosterizeEffect.Props
Inherited Members

Constructors

Props()

Properties

BlueValueCount

An integer value specifying how many evenly spaced steps to divide the blue channel range of 0.0 to 1.0 into. For example, a value of 4 generates a table with 4 steps, [0.0, 0.33, 0.67, 1.0].
The allowed range for this property is 2 to 16. The default value is 4.

ClassID

Implemented by the derived class to specify the effect's class ID (CLSID) when registering and creating the effect and for binding to an IDeviceEffectProperties.
Note that this is different than the ID property accessor, which queries the IDeviceEffectProperties for the actual runtime effect class ID.
Overriding this property is only necessary in advanced scenarios, such as when wrapping an existing effect (e.g. built-in Direct2D effects), or when working with CustomEffects that have their own generic type arguments (e.g. PixelShaderEffect).

GreenValueCount

An integer value specifying how many evenly spaced steps to divide the green channel range of 0.0 to 1.0 into. For example, a value of 4 generates a table with 4 steps, [0.0, 0.33, 0.67, 1.0].
The allowed range for this property is 2 to 16. The default value is 4.

Input
RedValueCount

An integer value specifying how many evenly spaced steps to divide the red channel range of 0.0 to 1.0 into. For example, a value of 4 generates a table with 4 steps, [0.0, 0.33, 0.67, 1.0].
The allowed range for this property is 2 to 16. The default value is 4.