Property Enabled
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
Enabled
Enables or disables premultiplication. If this is set to true, then this effect uses the
PremultiplyEffect to premultiply the input. Otherwise, this effect serves
as a passthrough node and does not change the input.
The default value is true.
public EffectPropertyAccessor<bool> Enabled { get; }