Constructor RandomNoiseEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
RandomNoiseEffect(IDeviceEffectFactory)
public RandomNoiseEffect(IDeviceEffectFactory factory)
Parameters
factory
IDeviceEffectFactory
RandomNoiseEffect(IDeviceEffectFactory, uint)
public RandomNoiseEffect(IDeviceEffectFactory factory, uint seed)
Parameters
factory
IDeviceEffectFactoryseed
uint
RandomNoiseEffect(IDeviceEffectFactory, uint, ColorRgba128Float, ColorRgba128Float, RandomNoiseAlphaMode)
public RandomNoiseEffect(IDeviceEffectFactory factory, uint seed, ColorRgba128Float minValue, ColorRgba128Float maxValue, RandomNoiseAlphaMode alphaMode = RandomNoiseAlphaMode.Premultiplied)
Parameters
factory
IDeviceEffectFactoryseed
uintminValue
ColorRgba128FloatmaxValue
ColorRgba128FloatalphaMode
RandomNoiseAlphaMode