Constructor RandomNoiseEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
RandomNoiseEffect(IDeviceEffectFactory)
public RandomNoiseEffect(IDeviceEffectFactory factory)
Parameters
factoryIDeviceEffectFactory
RandomNoiseEffect(IDeviceEffectFactory, uint)
public RandomNoiseEffect(IDeviceEffectFactory factory, uint seed)
Parameters
factoryIDeviceEffectFactoryseeduint
RandomNoiseEffect(IDeviceEffectFactory, uint, ColorRgba128Float, ColorRgba128Float, RandomNoiseAlphaMode)
public RandomNoiseEffect(IDeviceEffectFactory factory, uint seed, ColorRgba128Float minValue, ColorRgba128Float maxValue, RandomNoiseAlphaMode alphaMode = RandomNoiseAlphaMode.Premultiplied)
Parameters
factoryIDeviceEffectFactoryseeduintminValueColorRgba128FloatmaxValueColorRgba128FloatalphaModeRandomNoiseAlphaMode