Table of Contents

Constructor RandomNoiseEffect

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Framework.dll

RandomNoiseEffect(IDeviceEffectFactory)

public RandomNoiseEffect(IDeviceEffectFactory factory)

Parameters

factory IDeviceEffectFactory

RandomNoiseEffect(IDeviceEffectFactory, uint)

public RandomNoiseEffect(IDeviceEffectFactory factory, uint seed)

Parameters

factory IDeviceEffectFactory
seed uint

RandomNoiseEffect(IDeviceEffectFactory, uint, ColorRgba128Float, ColorRgba128Float, RandomNoiseAlphaMode)

public RandomNoiseEffect(IDeviceEffectFactory factory, uint seed, ColorRgba128Float minValue, ColorRgba128Float maxValue, RandomNoiseAlphaMode alphaMode = RandomNoiseAlphaMode.Premultiplied)

Parameters

factory IDeviceEffectFactory
seed uint
minValue ColorRgba128Float
maxValue ColorRgba128Float
alphaMode RandomNoiseAlphaMode