Property Seed
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
Seed
Specifies the random seed for the effect. If two instances of this effect have the
same value for their Seed property, they will generate the same output.
The default value is 0. You can set this to (uint)Random.Shared.Next()
to make sure
each instance of the effect has different output.
public EffectPropertyAccessor<uint> Seed { get; }