Table of Contents

Constructor SpotSpecularEffect

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Core.dll

SpotSpecularEffect(IDeviceEffectFactory)

public SpotSpecularEffect(IDeviceEffectFactory factory)

Parameters

factory IDeviceEffectFactory

SpotSpecularEffect(IDeviceEffectFactory, IDeviceImage, Point3Float, Point3Float, float, float, float, float, float, ColorRgb96Float?)

public SpotSpecularEffect(IDeviceEffectFactory factory, IDeviceImage input, Point3Float lightPosition, Point3Float pointsAt, float focus = 1, float limitingConeAngle = 90, float specularExponent = 1, float specularConstant = 1, float surfaceScale = 1, ColorRgb96Float? color = null)

Parameters

factory IDeviceEffectFactory
input IDeviceImage
lightPosition Point3Float
pointsAt Point3Float
focus float
limitingConeAngle float
specularExponent float
specularConstant float
surfaceScale float
color ColorRgb96Float?