Table of Contents

Property Offset

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Core.dll

Offset

The coordinates where the turbulence output is generated.
The algorithm used to generate the Perlin noise is position dependent, so a different offset results in a different output. This property is not bounded and the units are specified in DIPs.
The default value is { 0, 0 }.

public EffectPropertyAccessor<Vector2Float> Offset { get; }

Property Value

EffectPropertyAccessor<Vector2Float>