Table of Contents

Enum UnpackFloat16Channel

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Framework.dll
public enum UnpackFloat16Channel

Fields

Low = 0

The output will be the float16 stored in the low 16-bits of the input, converted to float32.

High = 1

The output will be the float16 stored in the high 16-bits of the input, converted to float32.