Enum UnpackFloat16Channel
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
public enum UnpackFloat16Channel
Fields
Low = 0
The output will be the float16 stored in the low 16-bits of the input, converted to float32.
High = 1
The output will be the float16 stored in the high 16-bits of the input, converted to float32.