Interface IComputeInfo
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Enables specification of information for a compute-shader rendering pass.
ID2D1ComputeInfo
public interface IComputeInfo : IRenderInfo, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
- Inherited Members
- Extension Methods
Methods
- SetComputeShader(in ShaderID)
Sets the compute shader to the given shader resource. The resource must be loaded before this call is made.
- SetComputeShaderConstantBuffer(ReadOnlySpan<byte>)
Establishes or changes the constant buffer data for this transform.
- SetResourceTexture(int, IResourceTexture)
Sets the resource texture corresponding to the given shader texture index.