Table of Contents

Interface IComputeInfo

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

Enables specification of information for a compute-shader rendering pass.
ID2D1ComputeInfo

public interface IComputeInfo : IRenderInfo, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
Inherited Members
Extension Methods

Methods

SetComputeShader(in ShaderID)

Sets the compute shader to the given shader resource. The resource must be loaded before this call is made.

SetComputeShaderConstantBuffer(ReadOnlySpan<byte>)

Establishes or changes the constant buffer data for this transform.

SetResourceTexture(int, IResourceTexture)

Sets the resource texture corresponding to the given shader texture index.