Method CalculateThreadgroups
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
CalculateThreadgroups(RectInt32)
This method allows a compute-shader–based transform to select the number of thread groups to execute based on the number of output pixels it needs to fill.
Vector3Int32 CalculateThreadgroups(RectInt32 outputRect)
Parameters
outputRect
RectInt32