Interface IDevice
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Represents a resource domain whose objects and device contexts can be used together.
This interface corresponds to the follow Direct2D interfaces:
ID2D1Device,
ID2D1Device1,
ID2D1Device2,
ID2D1Device3,
ID2D1Device4,
ID2D1Device5,
ID2D1Device6
public interface IDevice : IDirect2DResource, IObjectRef, IIsDisposed, IDisposable, IFactoryProperty, IInternalImpl
- Inherited Members
- Extension Methods
Properties
- MaximumTextureMemory
Gets or sets the maximum amount of texture memory Direct2D accumulates before it purges the image caches and cached texture allocations, in bytes.
- RenderingPriority
Gets or sets the priority of Direct2D rendering operations performed on any device context associated with the device.
Methods
- ClearResources(int)
Clears all of the rendering resources used by Direct2D.
- CreateDeviceContext(DeviceContextOptions)
Creates a new device context from a Direct2D device.