Table of Contents

Method CreateTransformNodeFromEffect

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

CreateTransformNodeFromEffect(IDeviceEffect)

Wraps an effect graph into a single transform node and then inserted into a transform graph. This allows an effect to aggregate other effects. This will typically be done in order to allow the effect properties to be re-expressed with a different contract, or to allow different components to integrate each-other’s effects.

ITransformNode CreateTransformNodeFromEffect(IDeviceEffect effect)

Parameters

effect IDeviceEffect

Returns

ITransformNode