Table of Contents

Method StreamAsGeometry

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

StreamAsGeometry(ISimplifiedGeometrySink, IDeviceInkStyle, in Matrix3x2Float?, float?)

void StreamAsGeometry(ISimplifiedGeometrySink geometrySink, IDeviceInkStyle inkStyle, in Matrix3x2Float? worldTransform = null, float? flatteningTolerance = null)

Parameters

geometrySink ISimplifiedGeometrySink
inkStyle IDeviceInkStyle
worldTransform Matrix3x2Float?
flatteningTolerance float?