Method StreamAsGeometry
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
StreamAsGeometry(ISimplifiedGeometrySink, IDeviceInkStyle, in Matrix3x2Float?, float?)
void StreamAsGeometry(ISimplifiedGeometrySink geometrySink, IDeviceInkStyle inkStyle, in Matrix3x2Float? worldTransform = null, float? flatteningTolerance = null)
Parameters
geometrySink
ISimplifiedGeometrySinkinkStyle
IDeviceInkStyleworldTransform
Matrix3x2Float?flatteningTolerance
float?