Interface IDrawTransform
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
A specialized implementation of the Shantzis calculations to a transform implemented on the GPU. These calculations
are described in the paper A model for efficient and flexible image computing.
The information required to specify a "Pass" in the rendering algorithm on a Pixel Shader is passed to the
implementation through the SetDrawInfo method.
ID2D1DrawTransform
public interface IDrawTransform : ITransform, ITransformNode, IObjectRef, IIsDisposed, IDisposable
- Inherited Members
- Extension Methods