Method ComputePointAndSegmentAtLength
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
ComputePointAndSegmentAtLength(float, int, in Matrix3x2Float?, float?)
Computes the point that exists at a given distance along the path geometry along with the index of the segment the point is on and the directional vector at that point.
PathPointDescription ComputePointAndSegmentAtLength(float length, int startSegment, in Matrix3x2Float? worldTransform = null, float? flatteningTolerance = null)
Parameters
lengthfloatstartSegmentintworldTransformMatrix3x2Float?flatteningTolerancefloat?