Table of Contents

Method Draw

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

Draw(IDeviceBitmap, RectInt32, Point2Int32)

Draws the transform to the graphics processing unit (GPU)–based Direct2D pipeline.

void Draw(IDeviceBitmap target, RectInt32 drawRect, Point2Int32 targetOrigin)

Parameters

target IDeviceBitmap

The target to which the transform should be written.

drawRect RectInt32

The area within the source from which the image should be drawn.

targetOrigin Point2Int32

The origin within the target bitmap to which the source data should be drawn.