Method Draw
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Draw(IDeviceBitmap, RectInt32, Point2Int32)
Draws the transform to the graphics processing unit (GPU)–based Direct2D pipeline.
void Draw(IDeviceBitmap target, RectInt32 drawRect, Point2Int32 targetOrigin)
Parameters
targetIDeviceBitmapThe target to which the transform should be written.
drawRectRectInt32The area within the source from which the image should be drawn.
targetOriginPoint2Int32The origin within the target bitmap to which the source data should be drawn.