Enum MapOptions
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Specifies how the memory to be mapped from the corresponding IDeviceBitmap should be treated.
D2D1_MAP_OPTIONS
[Flags]
public enum MapOptions
Fields
None = 0
No additional options.
Read = 1
Allow CPU Read access.
Write = 2
Allow CPU Write access.
Discard = 4
Discard the previous contents of the resource when it is mapped.