Table of Contents

Enum PatchEdgeMode

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

Specifies how to render gradient mesh edges.
D2D1_PATCH_EDGE_MODE

public enum PatchEdgeMode

Fields

Aliased = 0

Render this patch edge aliased. Use this value for the internal edges of your gradient mesh.

Antialiased = 1

Render this patch edge antialiased. Use this value for the external (boundary) edges of your mesh.

AliasedInflated = 2

Render this patch edge aliased and also slightly inflated. Use this for the internal edges of your gradient mesh when there could be t-junctions among patches. Inflating the internal edges mitigates seams that can appear along those junctions.