Enum PatchEdgeMode
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Specifies how to render gradient mesh edges.
D2D1_PATCH_EDGE_MODE
public enum PatchEdgeMode
Fields
Aliased = 0
Render this patch edge aliased. Use this value for the internal edges of your gradient mesh.
Antialiased = 1
Render this patch edge antialiased. Use this value for the external (boundary) edges of your mesh.
AliasedInflated = 2
Render this patch edge aliased and also slightly inflated. Use this for the internal edges of your gradient mesh when there could be t-junctions among patches. Inflating the internal edges mitigates seams that can appear along those junctions.