Enum PrimitiveBlend
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Used to specify the geometric blend mode for all Direct2D primitives.
D2D1_PRIMITIVE_BLEND
public enum PrimitiveBlend
Fields
SourceOver = 0
The standard source-over-destination blend mode.
Copy = 1
The source is copied to the destination; the destination pixels are ignored.
Min = 2
The resulting pixel values use the minimum of the source and destination pixel values.
Add = 3
The resulting pixel values are the sum of the source and destination pixel values.
Max = 4
The resulting pixel values use the maximum of the source and destination pixel values.