Table of Contents

Enum PrimitiveBlend

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

Used to specify the geometric blend mode for all Direct2D primitives.
D2D1_PRIMITIVE_BLEND

public enum PrimitiveBlend

Fields

SourceOver = 0

The standard source-over-destination blend mode.

Copy = 1

The source is copied to the destination; the destination pixels are ignored.

Min = 2

The resulting pixel values use the minimum of the source and destination pixel values.

Add = 3

The resulting pixel values are the sum of the source and destination pixel values.

Max = 4

The resulting pixel values use the maximum of the source and destination pixel values.