Enum RenderingPriority
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
The rendering priority affects the extent to which Direct2D will throttle its rendering workload.
D2D1_RENDERING_PRIORITY
public enum RenderingPriority
Fields
Normal = 0
No change in rendering workload priority.
Low = 1
The device and its associated device contexts are given a lower priority than others.