Table of Contents

Method Update3D

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

Update3D<T>(IResourceTexture, int, int, int, int, int, int, ExtentPtr<T>, uint, uint)

public static void Update3D<T>(this IResourceTexture resourceTexture, int minExtentX, int minExtentY, int minExtentZ, int maxExtentX, int maxExtentY, int maxExtentZ, ExtentPtr<T> data, uint rowStride, uint planeStride) where T : unmanaged

Parameters

resourceTexture IResourceTexture
minExtentX int
minExtentY int
minExtentZ int
maxExtentX int
maxExtentY int
maxExtentZ int
data ExtentPtr<T>
rowStride uint
planeStride uint

Type Parameters

T

Update3D<T>(IResourceTexture, ExtentPtr<T>, uint, uint)

public static void Update3D<T>(this IResourceTexture resourceTexture, ExtentPtr<T> data, uint rowStride, uint planeStride) where T : unmanaged

Parameters

resourceTexture IResourceTexture
data ExtentPtr<T>
rowStride uint
planeStride uint

Type Parameters

T