Method Update3D
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Update3D<T>(IResourceTexture, int, int, int, int, int, int, ExtentPtr<T>, uint, uint)
public static void Update3D<T>(this IResourceTexture resourceTexture, int minExtentX, int minExtentY, int minExtentZ, int maxExtentX, int maxExtentY, int maxExtentZ, ExtentPtr<T> data, uint rowStride, uint planeStride) where T : unmanaged
Parameters
resourceTexture
IResourceTextureminExtentX
intminExtentY
intminExtentZ
intmaxExtentX
intmaxExtentY
intmaxExtentZ
intdata
ExtentPtr<T>rowStride
uintplaneStride
uint
Type Parameters
T
Update3D<T>(IResourceTexture, ExtentPtr<T>, uint, uint)
public static void Update3D<T>(this IResourceTexture resourceTexture, ExtentPtr<T> data, uint rowStride, uint planeStride) where T : unmanaged
Parameters
resourceTexture
IResourceTexturedata
ExtentPtr<T>rowStride
uintplaneStride
uint
Type Parameters
T