Table of Contents

Struct ResourceTextureProperties

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

Defines a resource texture when the original resource texture is created.
D2D1_RESOURCE_TEXTURE_PROPERTIES

public struct ResourceTextureProperties
Inherited Members

Constructors

ResourceTextureProperties(int, BufferPrecision, ChannelDepth, TextureFilter, ExtendMode)
ResourceTextureProperties(int, int, BufferPrecision, ChannelDepth, TextureFilter, ExtendMode, ExtendMode)
ResourceTextureProperties(int, int, int, BufferPrecision, ChannelDepth, TextureFilter, ExtendMode, ExtendMode, ExtendMode)
ResourceTextureProperties(int, int, int, int, BufferPrecision, ChannelDepth, TextureFilter, ExtendMode, ExtendMode, ExtendMode)

Properties

BufferPrecision
ChannelDepth
Dimensions
ExtendModeX
ExtendModeY
ExtendModeZ
ExtentX
ExtentY
ExtentZ
Filter

Methods

GetExtendMode(int)
GetExtent(int)