Method LockBgra32
- Namespace
- PaintDotNet.Effects
- Assembly
- PaintDotNet.Effects.Core.dll
LockBgra32(IBitmapEffectOutput)
Gets the buffer for writing the effect's output to. The origin of the buffer (that is, x=0 y=0) corresponds to the Bounds's Location property. Bgra32 is used as the pixel format.
public static IBitmapLock<ColorBgra32> LockBgra32(this IBitmapEffectOutput output)
Parameters
output
IBitmapEffectOutput
Returns
Remarks
You may use the AsRegionPtr<TPixel>(IBitmapLock<TPixel>) to simplify access to the IBitmapLock<TPixel>