Constructor Vector4Int32
- Namespace
- PaintDotNet.Rendering
- Assembly
- PaintDotNet.Primitives.dll
Vector4Int32(int, int, int, int)
public Vector4Int32(int x, int y, int z, int w)
Parameters
x
int
y
int
z
int
w
int
Vector4Int32(int)
public Vector4Int32(int xyzw)
Parameters
xyzw
int
Vector4Int32(int, int, Vector2Int32)
public Vector4Int32(int x, int y, Vector2Int32 zw)
Parameters
x
int
y
int
zw
Vector2Int32
Vector4Int32(int, Vector3Int32)
public Vector4Int32(int x, Vector3Int32 yzw)
Parameters
x
int
yzw
Vector3Int32
Vector4Int32(Vector2Int32, int, int)
public Vector4Int32(Vector2Int32 xy, int z, int w)
Parameters
xy
Vector2Int32
z
int
w
int
Vector4Int32(Vector3Int32, int)
public Vector4Int32(Vector3Int32 xyz, int w)
Parameters
xyz
Vector3Int32
w
int
Vector4Int32(Vector2Int32, Vector2Int32)
public Vector4Int32(Vector2Int32 xy, Vector2Int32 zw)
Parameters
xy
Vector2Int32
zw
Vector2Int32