Table of Contents

Constructor Vector4Int32

Namespace
PaintDotNet.Rendering
Assembly
PaintDotNet.Primitives.dll

Vector4Int32(int, int, int, int)

public Vector4Int32(int x, int y, int z, int w)

Parameters

x int
y int
z int
w int

Vector4Int32(int)

public Vector4Int32(int xyzw)

Parameters

xyzw int

Vector4Int32(int, int, Vector2Int32)

public Vector4Int32(int x, int y, Vector2Int32 zw)

Parameters

x int
y int
zw Vector2Int32

Vector4Int32(int, Vector3Int32)

public Vector4Int32(int x, Vector3Int32 yzw)

Parameters

x int
yzw Vector3Int32

Vector4Int32(Vector2Int32, int, int)

public Vector4Int32(Vector2Int32 xy, int z, int w)

Parameters

xy Vector2Int32
z int
w int

Vector4Int32(Vector3Int32, int)

public Vector4Int32(Vector3Int32 xyz, int w)

Parameters

xyz Vector3Int32
w int

Vector4Int32(Vector2Int32, Vector2Int32)

public Vector4Int32(Vector2Int32 xy, Vector2Int32 zw)

Parameters

xy Vector2Int32
zw Vector2Int32