Class MakeOpaqueEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
Forces the input image to be opaque. This is useful when working with an image source that is in the BGR32 pixel
format, as the "alpha" channel may be zero or uninitialized.
This effect is usually used with a PaintDotNet.Direct2D1.Effects.BitmapSourceEffect2 as the input.
public sealed class MakeOpaqueEffect : CustomEffect<MakeOpaqueEffect.Props>, ISerializable, IDeviceEffect, IDeviceImage, IDirect2DResource, IFactoryProperty, IDeviceEffectProperties, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
- Inheritance
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MakeOpaqueEffect
- Implements
- Inherited Members