Class PixelSwizzleEffect
- Namespace
- PaintDotNet.Direct2D1.Effects
- Assembly
- PaintDotNet.Windows.Framework.dll
Swizzles the pixels of an input. This can be used to change the order of channels, or to to duplicate
(broadcast) channels. For instance, to swap the red and green channels, set the Swizzle property to
GRBA. As another example, to broadcast the green channel to all output
channels, use GGGG.
You may use either RGBA or XYZW notation for channel names. Using RGBA is
the same as XYZW.
public sealed class PixelSwizzleEffect : CustomEffect<PixelSwizzleEffect.Props>, ISerializable, IDeviceEffect, IDeviceImage, IDirect2DResource, IFactoryProperty, IDeviceEffectProperties, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
- Inheritance
-
PixelSwizzleEffect
- Implements
- Inherited Members