Table of Contents

Constructor PointSpecularEffect

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Core.dll

PointSpecularEffect(IDeviceEffectFactory)

public PointSpecularEffect(IDeviceEffectFactory factory)

Parameters

factory IDeviceEffectFactory

PointSpecularEffect(IDeviceEffectFactory, IDeviceImage, Vector3Float, float, float, float, ColorRgb96Float?)

public PointSpecularEffect(IDeviceEffectFactory factory, IDeviceImage input, Vector3Float lightPosition, float specularExponent = 1, float specularConstant = 1, float surfaceScale = 1, ColorRgb96Float? color = null)

Parameters

factory IDeviceEffectFactory
input IDeviceImage
lightPosition Vector3Float
specularExponent float
specularConstant float
surfaceScale float
color ColorRgb96Float?