Table of Contents

Class RandomNoiseEffect.Props

Namespace
PaintDotNet.Direct2D1.Effects
Assembly
PaintDotNet.Windows.Framework.dll
public sealed class RandomNoiseEffect.Props : CustomEffectProperties
Inheritance
RandomNoiseEffect.Props
Inherited Members

Constructors

Props()

Properties

AlphaMode

Specifies the alpha mode of the output.
The default value is Premultiplied.

MaxValue

Specifies the maximum value for each color channel.
The default value is { 1, 1, 1, 1 }.

MinValue

Specifies the minimum value for each color channel.
The default value is { 0, 0, 0, 0 }.

Seed

Specifies the random seed for the effect. If two instances of this effect have the same value for their Seed property, they will generate the same output.

The default value is 0. You can set this to (uint)Random.Shared.Next() to make sure each instance of the effect has different output.

Methods

CreateImpl()
GetAuthor()
GetCategory()
GetDescription()
GetDisplayName()