Interface IDrawInfo
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
This interface is used to describe a GPU rendering pass on a vertex or pixel shader. It is passed to IDrawTransform.
ID2D1DrawInfo
public interface IDrawInfo : IRenderInfo, IObjectRef, IIsDisposed, IDisposable, IInternalImpl
- Inherited Members
- Extension Methods
Methods
- SetPixelShader(in ShaderID, PixelOptions)
Set the shader instructions for this transform.
- SetPixelShaderConstantBuffer(ReadOnlySpan<byte>)
Sets the constant buffer for this transform's pixel shader.
- SetResourceTexture(int, IResourceTexture)
Sets the resource texture corresponding to the given shader texture index.