Interface ITessellationSink
- Namespace
- PaintDotNet.Direct2D1
- Assembly
- PaintDotNet.Windows.dll
Populates an IDeviceMesh object with triangles.
ID2D1TessellationSink
public interface ITessellationSink : IObjectRef, IIsDisposed, IDisposable
- Inherited Members
- Extension Methods
Remarks
An implementation of this interface is provided when using Open().
To implement this yourself, such as to capture the data provided by Tessellate(ITessellationSink, in Matrix3x2Float?, float?) for custom
purposes, create a class that derives from RefTrackedObject and that also derives from this interface.