Table of Contents

Interface ITessellationSink

Namespace
PaintDotNet.Direct2D1
Assembly
PaintDotNet.Windows.dll

Populates an IDeviceMesh object with triangles.
ID2D1TessellationSink

public interface ITessellationSink : IObjectRef, IIsDisposed, IDisposable
Inherited Members
Extension Methods

Remarks

An implementation of this interface is provided when using Open().

To implement this yourself, such as to capture the data provided by Tessellate(ITessellationSink, in Matrix3x2Float?, float?) for custom purposes, create a class that derives from RefTrackedObject and that also derives from this interface.

Methods

AddTriangles(ReadOnlySpan<Triangle>)
Close()