Struct ShaderID NamespacePaintDotNet.Direct2D1 AssemblyPaintDotNet.Windows.dll public readonly struct ShaderID : IEquatable<ShaderID> Implements IEquatable<ShaderID> Inherited Members object.GetType() object.Equals(object, object) object.ReferenceEquals(object, object) Constructors ShaderID(in Guid) Properties Guid Methods Create() Equals(ShaderID) Equals(in ShaderID) Equals(object?) GetHashCode() ToString() Operators operator ==(in ShaderID, in ShaderID) implicit operator Guid(in ShaderID) implicit operator ShaderID(in Guid) operator !=(in ShaderID, in ShaderID)