Property Seed
- Namespace
- PaintDotNet.Effects.Gpu
- Assembly
- PaintDotNet.Effects.Gpu.dll
Seed
Specifies a seed number to use for random number generation. The default value is 0.
public EffectPropertyAccessor<int> Seed { get; }
Property Value
Remarks
Typically the Seed property is user configurable with a "Reseed" button that just increments its value,
while SeedInstance is generated once per effect instance. If two effect instances have the same
value for both seed properties, rendering output will be identical for both.