Property Quality
- Namespace
- PaintDotNet.Effects.Gpu
- Assembly
- PaintDotNet.Effects.Gpu.dll
Quality
Gets or sets the quality of rendering. This controls the number of sub-pixel samples used for
multisample antialiasing. The number of samples is the square of this value.
Rendering performance will be proportional to the number of samples, which means it is
proportional to the square of this value. That is, a quality value of 8, which uses 64 samples,
will take about 64 times as long to render compared to using a quality value of 1.
The range is [1, 8] and the default is usually 2 but derived classes may change this.
public DynamicImage.ValuePropertyAccessor<int> Quality { get; }