Property DiffusionExponent
- Namespace
- PaintDotNet.Effects.Gpu
- Assembly
- PaintDotNet.Effects.Gpu.dll
DiffusionExponent
The exponent used when calculating the scatter radius.
A value of 1 will evenly distribute scattering in the ring between the min and max radius. Smaller values
will prefer distribution closer to the min radius, while larger values will prefer distribution closer to
the max radius.
The range is [0.01, 3.0], the default is 1.
public DynamicImage.ValuePropertyAccessor<float> DiffusionExponent { get; }