Table of Contents

Property DiffusionExponent

Namespace
PaintDotNet.Effects.Gpu
Assembly
PaintDotNet.Effects.Gpu.dll

DiffusionExponent

The exponent used when calculating the scatter radius.
A value of 1 will evenly distribute scattering in the ring between the min and max radius. Smaller values will prefer distribution closer to the min radius, while larger values will prefer distribution closer to the max radius.
The range is [0.01, 3.0], the default is 1.

public DynamicImage.ValuePropertyAccessor<float> DiffusionExponent { get; }

Property Value

DynamicImage.ValuePropertyAccessor<float>