Table of Contents

Property Roughness

Namespace
PaintDotNet.Effects.Gpu
Assembly
PaintDotNet.Effects.Gpu.dll

Roughness

Specifies how much the lines wander away from a perfect ruling, so that they read as cut by hand rather than drawn by a machine. The range is [0, 1] and the default value is 0.2.

public EffectPropertyAccessor<float> Roughness { get; }

Property Value

EffectPropertyAccessor<float>

Remarks

The lines are drawn from a position that a smooth noise field pushes around; at 1 that push reaches just short of half the spacing across the lines, which is as far as it can go before a line starts changing places with its neighbour.