Table of Contents

Property BevelDepth

Namespace
PaintDotNet.Effects.Gpu
Assembly
PaintDotNet.Effects.Gpu.dll

BevelDepth

Specifies how strongly each tile is raised away from its edges. The range is [0, 1] and the default value is 0.2.

public EffectPropertyAccessor<float> BevelDepth { get; }

Property Value

EffectPropertyAccessor<float>

Remarks

0 leaves every tile perfectly flat, which is the only setting at which a tile keeps the exact color it was sampled with.